Defensive CC troop data

Below is data on different troops for defense analysis. One thing to consider is that Hog Rider speed=24 which is one of the fastest solid strategies to defend against.

Note: Troops that take up more than one space also gives the division of dps and hp per space. In other words, if you have 1 minion then you could have had 2 archers instead and it is only fair to look at half the dps and hp. This is not absolute but is a good guideline.

Also note that dps itself is a division of damage per attack (not shown) and attack speed. Again, not an absolute (and it makes dps per space a division of a division).

The level of troop before diminishing returns start is denoted by *asterisks*. These are the most cost effective level to upgrade to, gaining the most for the resources and time needed, as shown on the plot graphs.